bottecchia e bike fully BE35 EVO ELEKTRON – BOTTECCHIA CICLI
SKU: 5872475765
bottecchia e bike fully

bottecchia e bike fully BE35 EVO ELEKTRON – BOTTECCHIA CICLI

Sale price$25.23 Regular price$28.03
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Description

bottecchia e bike fully BE35 EVO ELEKTRON – BOTTECCHIA CICLISuggested retail prices valid for the European market, excluding transport. Setup E FULL 29 27,5 LTWOO 12S OLI 630 Wh FRAME: E FULL 29 27. 5 Alu thru axle travel 130 Integrated battery FORK: Suntour 29 XCM 34 BOOST RL 130mm axle 15mm REAR SHOCK: Suntour Raidon LO DERAILLEUR: LTWOO 12s MOTOR: OLI Sport PLUS 85Nm 36V 250W chainwheel 32t BATTERY: Green Way Li Ion 36V 630Wh CASSETTE: LTWOO 12s 11 50 12s BRAKES: Shimano Disk MT 200 WHEELS: Raxe TL30 Front

Suggested retail prices valid for the European market, excluding transport.

 

Setup

E-FULL 29”/27,5” LTWOO 12S OLI 630 Wh

FRAME: E-FULL 29”/27.5” Alu thru axle travel 130 Integrated battery
FORK: Suntour 29” XCM 34 BOOST RL 130mm axle 15mm
REAR SHOCK: Suntour Raidon LO
DERAILLEUR: LTWOO 12s
MOTOR: OLI Sport PLUS 85Nm 36V 250W chainwheel 32t
BATTERY: Green Way Li-Ion 36V 630Wh
CASSETTE: LTWOO 12s 11/50 12s
BRAKES: Shimano Disk MT 200
WHEELS: Raxe TL30 Front/29” TL40 Rear/27.5”, thru axle 15/12
TIRES: Vittoria/Veetireco MTB 29x2.30/27.5x2.60
WEIGHT: 26,600 kg

Sizes 44 - 48

Bottecchia Cicli reserves the right to make changes without any prior notice, as part of its policy of continuous improvement. Therefore, such changes do not entitle customers to any claims or refunds of any kind.

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SKU: 5872475765

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J
Justin Horner
Battle Creek, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
Phoenix, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Waukegan, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
Lowell, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Waukegan, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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